AI Insights · Timothy · September 2023
Top 5 School Games in the Middle East Q3 2023
Explore the performance of the top 5 school games apps on a unified platform in the Middle East for Q3 2023, including downloads, revenue, and active users.
In the third quarter of 2023, the performance of the top 5 school games applications on a unified platform in the Middle East showcased varying trends in downloads, revenue, and active users. Below is a detailed look at each app's performance, based on data from Sensor Tower.
Bully: Anniversary Edition experienced fluctuations in weekly revenue, peaking at around $1.3K at the end of June and gradually declining to approximately $895 by the end of September. Weekly downloads saw a slight recovery towards the end of the quarter, increasing from 126 in late June to 97 by the last week of September. Active users showed a noticeable decline from 269 at the start of the quarter to 203 by the end of September.
My PlayHome School had variable weekly revenue, with the highest being $369 in late July and the lowest $99 by the end of September. Downloads were minimal, starting at 6 in late June and dropping to 0 by the end of the quarter.
Teacher Simulator showed a steady decline in weekly downloads, from 19.8K in late June to 4.6K in early September, with a notable spike to 15.9K in the last week of September. Revenue fluctuated, peaking at $247 in late June and stabilizing around $203 by the end of the quarter. Active users mirrored the download trends, starting at 47.4K in late June and ending at 34.8K by late September.
University Empire Tycoon-Idle had a significant increase in weekly downloads, from single digits in July to 219 in early September. Weekly revenue showed a peak of $308 in early September, and active users increased from 463 in late June to 543 by the end of September.
School of Chaos Online MMORPG saw a notable rise in weekly downloads, reaching a high of 1.6K in early September before slightly declining to 796 by the end of the month. Revenue peaked at $252 in early August, and active users increased significantly from 949 in late June to 2.1K by early September, before tapering off to 1.4K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.